
Fixed: Vehicle position being persistent between MP and SP.Fixed: Incorrect trophies displayed for young and adult animals in Taxidermy assistant.Fixed: Auto-walk deactivating when using binoculars.Tweaked: Optimizations for static animal signs, grass system, and hunter sense decals.

Tweaked: Alert distribution for animals when crossbow hunting.Tweaked: Animal calls can be heard (and seen in Hunter sense) from a larger distance.Tweaked: Camera snapping while moving in prone on a slope.Tweaked: Corrected the rotation speed of arrows in the Bullet Camera.Tweaked: Mission “Sure As Shooting” - initial voice-over playback and target marker.Tweaked: Taxidermy stands clipping through ceiling/walls when populated with large trophies (moved one stand in Nez Perce Valley and one in Aurora Shores).Tweaked: Environmental imperfections/defects.Tweaked: Controls - Exit vehicle is now Square / X (consistent with enter vehicle), Vehicle horn is now Circle / B, Default controller sensitivity of look increased by 30%.Tweaked: Hunting log sorting changed to “new to old”.Tweaked: High-distance visibility of small animals.

Tweaked: Nez Perce Valley’s Moose specified to Western moose (Alces alces andersoni).Tweaked: Nez Perce Valley’s Elk specified to Rocky Mountain elk (Cervus canadensis nelsoni).Tweaked: Changes to the life cycles of big game animals and predators.Tweaked: Visual improvements to albino animals.

